-- This file is automatically generated, do not edit!
-- Item data (c) Grinding Gear Games

return {
	["Abyssal Cry"] = {
		["MERCILESS"] = {
			"25% increased Abyssal Cry Damage",
			"24% increased Abyssal Cry Duration",
		},
		["ENDGAME"] = {
			"40% increased Abyssal Cry Damage",
			"36% increased Abyssal Cry Duration",
		},
	},
	["Ancestral Protector"] = {
		["MERCILESS"] = {
			"Ancestral Protector Totem deals 25% increased Damage",
			"12% increased Ancestral Protector Totem Placement Speed",
			"+24% to Ancestral Protector Totem Elemental Resistances",
			"Ancestral Protector Totem grants 12% increased Attack Speed while Active",
		},
		["ENDGAME"] = {
			"Ancestral Protector Totem deals 40% increased Damage",
			"18% increased Ancestral Protector Totem Placement Speed",
			"+36% to Ancestral Protector Totem Elemental Resistances",
			"Ancestral Protector Totem grants 18% increased Attack Speed while Active",
		},
	},
	["Ancestral Warchief"] = {
		["MERCILESS"] = {
			"25% increased Ancestral Warchief Totem Damage",
			"16% increased Ancestral Warchief Totem Area of Effect",
			"Ancestral Warchief Totem grants 20% increased Melee Damage while Active",
		},
		["ENDGAME"] = {
			"40% increased Ancestral Warchief Totem Damage",
			"24% increased Ancestral Warchief Totem Area of Effect",
			"Ancestral Warchief Totem grants 30% increased Melee Damage while Active",
		},
	},
	["Anger"] = {
		["MERCILESS"] = {
			"Anger has 10% reduced Mana Reservation",
		},
		["ENDGAME"] = {
			"Anger has 15% reduced Mana Reservation",
		},
	},
	["Animate Guardian"] = {
		["MERCILESS"] = {
			"Animated Guardians deal 25% increased Damage",
			"+24% to Animated Guardian Elemental Resistances",
		},
		["ENDGAME"] = {
			"Animated Guardians deal 40% increased Damage",
			"+36% to Animated Guardian Elemental Resistances",
		},
	},
	["Animate Weapon"] = {
		["MERCILESS"] = {
			"Animated Weapons deal 25% increased Damage",
			"20% increased Animate Weapon Duration",
			"16% chance to create an additional Animate Weapon copy",
		},
		["ENDGAME"] = {
			"Animated Weapons deal 40% increased Damage",
			"30% increased Animate Weapon Duration",
			"24% chance to create an additional Animate Weapon copy",
		},
	},
	["Arc"] = {
		["MERCILESS"] = {
			"25% increased Arc Damage",
			"Arc has +20% chance to Shock",
			"Arc deals 8% increased Damage for each time it has Chained",
		},
		["ENDGAME"] = {
			"40% increased Arc Damage",
			"Arc Chains an additional time",
			"Arc has +30% chance to Shock",
			"Arc deals 12% increased Damage for each time it has Chained",
		},
	},
	["Arcane Cloak"] = {
		["MERCILESS"] = {
			"Arcane Cloak Spends an additional 10% of current Mana",
		},
		["ENDGAME"] = {
			"Arcane Cloak Spends an additional 15% of current Mana",
			"Arcane Cloak grants Life Regeneration equal to 15% of Mana Spent per Second",
		},
	},
	["Arctic Armour"] = {
		["MERCILESS"] = {
			"24% increased Arctic Armour Buff Effect",
			"Arctic Armour has 20% reduced Mana Reservation",
		},
		["ENDGAME"] = {
			"36% increased Arctic Armour Buff Effect",
			"Arctic Armour has 30% reduced Mana Reservation",
		},
	},
	["Arctic Breath"] = {
		["MERCILESS"] = {
			"25% increased Arctic Breath Damage",
			"24% increased Arctic Breath Duration",
			"16% increased Arctic Breath Area of Effect",
		},
		["ENDGAME"] = {
			"40% increased Arctic Breath Damage",
			"36% increased Arctic Breath Duration",
			"24% increased Arctic Breath Area of Effect",
			"Arctic Breath's Chilling Area has 38% increased Movement Speed",
		},
	},
	["Armageddon Brand"] = {
		["MERCILESS"] = {
			"Armageddon Brand deals 25% increased Damage",
			"Armageddon Brand has 8% increased Activation Frequency",
			"Armageddon Brand Damage Penetrates 8% of Branded Enemy's Fire Resistance",
		},
		["ENDGAME"] = {
			"Armageddon Brand deals 40% increased Damage",
			"Armageddon Brand has 12% increased Activation Frequency",
			"Armageddon Brand Damage Penetrates 12% of Branded Enemy's Fire Resistance",
		},
	},
	["Artillery Ballista"] = {
		["MERCILESS"] = {
			"Artillery Ballista Damage Penetrates 6% Fire Resistance",
			"Artillery Ballista fires an additional Arrow",
		},
		["ENDGAME"] = {
			"Artillery Ballista Damage Penetrates 10% Fire Resistance",
			"Artillery Ballista fires 2 additional Arrows",
			"Artillery Ballista Projectiles fall in two perpendicular lines instead",
		},
	},
	["Assassin's Mark"] = {
		["MERCILESS"] = {
			"20% increased Assassin's Mark Curse Effect",
			"30% increased Assassin's Mark Duration",
		},
		["ENDGAME"] = {
			"30% increased Assassin's Mark Curse Effect",
			"45% increased Assassin's Mark Duration",
		},
	},
	["Ball Lightning"] = {
		["MERCILESS"] = {
			"25% increased Ball Lightning Damage",
			"16% increased Ball Lightning Area of Effect",
		},
		["ENDGAME"] = {
			"40% increased Ball Lightning Damage",
			"24% increased Ball Lightning Area of Effect",
			"Ball Lightning fires an additional Projectile",
		},
	},
	["Bane"] = {
		["MERCILESS"] = {
			"Bane deals 25% increased Damage",
			"Bane has 16% increased Area of Effect",
			"10% increased Effect of Curses applied by Bane",
		},
		["ENDGAME"] = {
			"Bane deals 40% increased Damage",
			"Bane has 24% increased Area of Effect",
			"15% increased Effect of Curses applied by Bane",
		},
	},
	["Barrage"] = {
		["MERCILESS"] = {
			"25% increased Barrage Damage",
			"10% increased Barrage Attack Speed",
		},
		["ENDGAME"] = {
			"40% increased Barrage Damage",
			"15% increased Barrage Attack Speed",
			"Barrage fires an additional Projectile",
		},
	},
	["Bear Trap"] = {
		["MERCILESS"] = {
			"25% increased Bear Trap Damage",
			"10% increased Bear Trap Cooldown Recovery Speed",
			"Enemies affected by Bear Trap take 5% increased Damage from Trap or Mine Hits",
		},
		["ENDGAME"] = {
			"40% increased Bear Trap Damage",
			"15% increased Bear Trap Cooldown Recovery Speed",
			"Enemies affected by Bear Trap take 10% increased Damage from Trap or Mine Hits",
		},
	},
	["Berserk"] = {
		["MERCILESS"] = {
			"Berserk has 25% reduced Rage loss per second",
			"Berserk has 20% increased Buff Effect",
		},
		["ENDGAME"] = {
			"Berserk has 40% reduced Rage loss per second",
			"Berserk has 30% increased Buff Effect",
		},
	},
	["Blade Blast"] = {
		["MERCILESS"] = {
			"Blade Blast has 16% increased Area of Effect",
			"Blade Blast detonates other Lingering Blades within an 50% increased Area",
			"Blade Blast deals 25% increased Damage",
		},
		["ENDGAME"] = {
			"Blade Blast has 24% increased Area of Effect",
			"Blade Blast detonates other Lingering Blades within an 75% increased Area",
			"Blade Blast deals 40% increased Damage",
		},
	},
	["Blade Flurry"] = {
		["MERCILESS"] = {
			"25% increased Blade Flurry Damage",
			"16% increased Blade Flurry Area of Effect",
			"6% chance to Dodge Attack Hits while at maximum Blade Flurry stages",
		},
		["ENDGAME"] = {
			"40% increased Blade Flurry Damage",
			"24% increased Blade Flurry Area of Effect",
			"9% chance to Dodge Attack Hits while at maximum Blade Flurry stages",
		},
	},
	["Blade Vortex"] = {
		["MERCILESS"] = {
			"25% increased Blade Vortex Spell Damage",
			"20% increased Blade Vortex Duration",
			"16% increased Blade Vortex Area of Effect",
			"Blade Vortex has +2% to Critical Strike Multiplier for each blade",
		},
		["ENDGAME"] = {
			"40% increased Blade Vortex Spell Damage",
			"30% increased Blade Vortex Duration",
			"24% increased Blade Vortex Area of Effect",
			"Blade Vortex has +3% to Critical Strike Multiplier for each blade",
		},
	},
	["Bladefall"] = {
		["MERCILESS"] = {
			"25% increased Bladefall Damage",
			"60% increased Bladefall Critical Strike Chance",
			"16% increased Bladefall Area of Effect",
		},
		["ENDGAME"] = {
			"40% increased Bladefall Damage",
			"90% increased Bladefall Critical Strike Chance",
			"24% increased Bladefall Area of Effect",
			"Bladefall has an additional Volley",
		},
	},
	["Bladestorm"] = {
		["MERCILESS"] = {
			"Sand Bladestorms move with 50% increased speed",
			"Bladestorm deals 25% increased Damage",
		},
		["ENDGAME"] = {
			"+1 to maximum number of Bladestorms",
			"Sand Bladestorms move with 75% increased speed",
			"Bladestorm deals 40% increased Damage",
		},
	},
	["Blast Rain"] = {
		["MERCILESS"] = {
			"Blast Rain deals 25% increased Damage",
			"Blast Rain has 16% increased Area of Effect",
		},
		["ENDGAME"] = {
			"Blast Rain deals 40% increased Damage",
			"Blast Rain has 24% increased Area of Effect",
			"Blast Rain fires an additional Arrow",
		},
	},
	["Blight"] = {
		["MERCILESS"] = {
			"25% increased Blight Damage",
			"16% increased Blight Area of Effect",
			"Blight has 20% increased Hinder Duration",
		},
		["ENDGAME"] = {
			"40% increased Blight Damage",
			"24% increased Blight Area of Effect",
			"Blight has 30% increased Hinder Duration",
		},
	},
	["Blink Arrow"] = {
		["MERCILESS"] = {
			"Blink Arrow and Blink Arrow Clones have 25% increased Damage",
			"Blink Arrow and Blink Arrow Clones have 10% increased Attack Speed",
			"20% increased Blink Arrow Cooldown Recovery Speed",
		},
		["ENDGAME"] = {
			"Blink Arrow and Blink Arrow Clones have 40% increased Damage",
			"Blink Arrow and Blink Arrow Clones have 15% increased Attack Speed",
			"30% increased Blink Arrow Cooldown Recovery Speed",
		},
	},
	["Blood Rage"] = {
		["MERCILESS"] = {
			"Blood Rage grants additional 8% increased Attack Speed",
			"Blood Rage grants additional 20% chance to gain a Frenzy Charge on Kill",
		},
		["ENDGAME"] = {
			"Blood Rage grants additional 12% increased Attack Speed",
			"Blood Rage grants additional 30% chance to gain a Frenzy Charge on Kill",
		},
	},
	["Blood and Sand"] = {
		["MERCILESS"] = {
			"Blood and Sand has 25% increased Buff Effect",
		},
		["ENDGAME"] = {
			"Blood and Sand has 40% increased Buff Effect",
		},
	},
	["Bodyswap"] = {
		["MERCILESS"] = {
			"25% increased Bodyswap Damage",
			"8% increased Bodyswap Cast Speed",
		},
		["ENDGAME"] = {
			"40% increased Bodyswap Damage",
			"12% increased Bodyswap Cast Speed",
		},
	},
	["Bone Offering"] = {
		["MERCILESS"] = {
			"30% increased Bone Offering Duration",
			"Bone Offering grants an additional +6% Chance to Block Attack Damage",
		},
		["ENDGAME"] = {
			"45% increased Bone Offering Duration",
			"Bone Offering grants an additional +9% Chance to Block Attack Damage",
		},
	},
	["Burning Arrow"] = {
		["MERCILESS"] = {
			"25% increased Burning Arrow Damage",
			"Burning Arrow has +20% chance to Ignite",
			"10% of Burning Arrow Physical Damage gained as Extra Fire Damage",
			"Burning Arrow has 16% increased Debuff Effect",
		},
		["ENDGAME"] = {
			"40% increased Burning Arrow Damage",
			"Burning Arrow has +30% chance to Ignite",
			"15% of Burning Arrow Physical Damage gained as Extra Fire Damage",
			"Burning Arrow has 24% increased Debuff Effect",
		},
	},
	["Caustic Arrow"] = {
		["MERCILESS"] = {
			"25% increased Caustic Arrow Damage",
			"20% increased Caustic Arrow Duration",
			"16% increased Caustic Arrow Area of Effect",
			"Caustic Arrow has 14% chance to inflict Withered on Hit for 2 seconds base Duration",
		},
		["ENDGAME"] = {
			"40% increased Caustic Arrow Damage",
			"30% increased Caustic Arrow Duration",
			"24% increased Caustic Arrow Area of Effect",
			"Caustic Arrow has 20% chance to inflict Withered on Hit for 2 seconds base Duration",
		},
	},
	["Chain Hook"] = {
		["MERCILESS"] = {
			"Chain Hook has a 25% chance to grant +1 Rage if it Hits Enemies",
			"Chain Hook deals 25% increased Damage",
		},
		["ENDGAME"] = {
			"Chain Hook has a 40% chance to grant +1 Rage if it Hits Enemies",
			"Chain Hook has +1 Radius per 12 Rage",
			"Chain Hook deals 40% increased Damage",
		},
	},
	["Charged Dash"] = {
		["MERCILESS"] = {
			"25% increased Charged Dash Damage",
			"4% chance to Dodge Attack Hits if you have finished Channelling Charged Dash Recently",
			"Charged Dash has +4 to Radius of each Wave's last damage Area",
			"Charged Dash has 10% more Movement Speed",
		},
		["ENDGAME"] = {
			"40% increased Charged Dash Damage",
			"6% chance to Dodge Attack Hits if you have finished Channelling Charged Dash Recently",
			"Charged Dash has +6 to Radius of each Wave's last damage Area",
			"Charged Dash has 15% more Movement Speed",
		},
	},
	["Clarity"] = {
		["MERCILESS"] = {
			"Clarity has 20% reduced Mana Reservation",
		},
		["ENDGAME"] = {
			"Clarity has 30% reduced Mana Reservation",
		},
	},
	["Cleave"] = {
		["MERCILESS"] = {
			"25% increased Cleave Damage",
			"10% increased Cleave Attack Speed",
			"16% increased Cleave Area of Effect",
		},
		["ENDGAME"] = {
			"40% increased Cleave Damage",
			"15% increased Cleave Attack Speed",
			"24% increased Cleave Area of Effect",
		},
	},
	["Cobra Lash"] = {
		["MERCILESS"] = {
			"Cobra Lash deals 25% increased Damage",
			"Cobra Lash has 20% increased Projectile Speed",
			"Cobra Lash Chains 2 additional times",
		},
		["ENDGAME"] = {
			"Cobra Lash deals 40% increased Damage",
			"Cobra Lash has 30% increased Projectile Speed",
			"Cobra Lash Chains 3 additional times",
		},
	},
	["Cold Snap"] = {
		["MERCILESS"] = {
			"25% increased Cold Snap Damage",
			"20% increased Cold Snap Cooldown Recovery Speed",
			"16% increased Cold Snap Area of Effect",
		},
		["ENDGAME"] = {
			"40% increased Cold Snap Damage",
			"30% increased Cold Snap Cooldown Recovery Speed",
			"24% increased Cold Snap Area of Effect",
		},
	},
	["Conductivity"] = {
		["MERCILESS"] = {
			"20% increased Conductivity Curse Effect",
			"30% increased Conductivity Duration",
		},
		["ENDGAME"] = {
			"30% increased Conductivity Curse Effect",
			"45% increased Conductivity Duration",
		},
	},
	["Consecrated Path"] = {
		["MERCILESS"] = {
			"Consecrated Path deals 25% increased Damage",
			"Consecrated Path has 10% increased teleport range",
			"Consecrated Path has 16% increased Area of Effect",
		},
		["ENDGAME"] = {
			"Consecrated Path deals 40% increased Damage",
			"Consecrated Path has 15% increased teleport range",
			"Consecrated Path has 24% increased Area of Effect",
		},
	},
	["Contagion"] = {
		["MERCILESS"] = {
			"25% increased Contagion Damage",
			"20% increased Contagion Duration",
			"16% increased Contagion Area of Effect",
		},
		["ENDGAME"] = {
			"40% increased Contagion Damage",
			"30% increased Contagion Duration",
			"24% increased Contagion Area of Effect",
		},
	},
	["Conversion Trap"] = {
		["MERCILESS"] = {
			"Converted Enemies have 25% increased Damage",
			"20% increased Conversion Trap Cooldown Recovery Speed",
		},
		["ENDGAME"] = {
			"Converted Enemies have 40% increased Damage",
			"30% increased Conversion Trap Cooldown Recovery Speed",
		},
	},
	["Convocation"] = {
		["MERCILESS"] = {
			"20% increased Convocation Cooldown Recovery Speed",
			"24% increased Convocation Buff Effect",
		},
		["ENDGAME"] = {
			"30% increased Convocation Cooldown Recovery Speed",
			"36% increased Convocation Buff Effect",
		},
	},
	["Cremation"] = {
		["MERCILESS"] = {
			"25% increased Cremation Damage",
			"8% increased Cremation Cast Speed",
		},
		["ENDGAME"] = {
			"Cremation can have up to 1 additional Geyser at a time",
			"40% increased Cremation Damage",
			"12% increased Cremation Cast Speed",
		},
	},
	["Cyclone"] = {
		["MERCILESS"] = {
			"25% increased Cyclone Damage",
			"10% increased Cyclone Attack Speed",
		},
		["ENDGAME"] = {
			"40% increased Cyclone Damage",
			"15% increased Cyclone Attack Speed",
		},
	},
	["Dark Pact"] = {
		["MERCILESS"] = {
			"25% increased Dark Pact Damage",
			"8% increased Dark Pact Cast Speed",
			"16% increased Dark Pact Area of Effect",
		},
		["ENDGAME"] = {
			"40% increased Dark Pact Damage",
			"12% increased Dark Pact Cast Speed",
			"24% increased Dark Pact Area of Effect",
		},
	},
	["Dash"] = {
		["MERCILESS"] = {
			"Dash travels 65% increased distance",
			"Dash has +1 Cooldown Use",
		},
		["ENDGAME"] = {
			"Dash travels 100% increased distance",
			"Dash has +2 Cooldown Uses",
		},
	},
	["Decoy Totem"] = {
		["MERCILESS"] = {
			"40% increased Decoy Totem Life",
			"16% increased Decoy Totem Area of Effect",
		},
		["ENDGAME"] = {
			"60% increased Decoy Totem Life",
			"24% increased Decoy Totem Area of Effect",
		},
	},
	["Desecrate"] = {
		["MERCILESS"] = {
			"Desecrate Spawns 2 additional corpses",
		},
		["ENDGAME"] = {
			"Desecrate Spawns 3 additional corpses",
		},
	},
	["Despair"] = {
		["MERCILESS"] = {
			"30% increased Despair Duration",
			"20% increased Despair Curse Effect",
		},
		["ENDGAME"] = {
			"45% increased Despair Duration",
			"30% increased Despair Curse Effect",
		},
	},
	["Determination"] = {
		["MERCILESS"] = {
			"Determination has 10% reduced Mana Reservation",
		},
		["ENDGAME"] = {
			"Determination has 15% reduced Mana Reservation",
		},
	},
	["Detonate Dead"] = {
		["MERCILESS"] = {
			"25% increased Detonate Dead Damage",
			"Detonate Dead has a 30% chance to detonate an additional corpse",
			"16% increased Detonate Dead Area of Effect",
		},
		["ENDGAME"] = {
			"40% increased Detonate Dead Damage",
			"Detonate Dead has a 45% chance to detonate an additional corpse",
			"24% increased Detonate Dead Area of Effect",
		},
	},
	["Devouring Totem"] = {
		["MERCILESS"] = {
			"Devouring Totem has 40% Chance to Consume an additional corpse",
			"24% increased Devouring Totem Leech per second",
		},
		["ENDGAME"] = {
			"Devouring Totem has 60% Chance to Consume an additional corpse",
			"36% increased Devouring Totem Leech per second",
		},
	},
	["Discharge"] = {
		["MERCILESS"] = {
			"16% increased Discharge Radius",
			"20% chance for Discharge to deal Damage without removing Charges",
			"25% increased Discharge Damage",
		},
		["ENDGAME"] = {
			"24% increased Discharge Radius",
			"30% chance for Discharge to deal Damage without removing Charges",
			"40% increased Discharge Damage",
		},
	},
	["Discipline"] = {
		["MERCILESS"] = {
			"Discipline has 14% reduced Mana Reservation",
		},
		["ENDGAME"] = {
			"Discipline has 20% reduced Mana Reservation",
		},
	},
	["Divine Ire"] = {
		["MERCILESS"] = {
			"Divine Ire deals 25% increased Damage",
			"Divine Ire's beam has 10% increased width",
			"Divine Ire Damages an additional nearby Enemy when gaining Stages",
		},
		["ENDGAME"] = {
			"Divine Ire deals 40% increased Damage",
			"Divine Ire's beam has 15% increased width",
			"Divine Ire Damages 2 additional nearby Enemies when gaining Stages",
		},
	},
	["Dominating Blow"] = {
		["MERCILESS"] = {
			"20% increased Sentinel of Dominance Duration",
			"Dominating Blow can summon 2 additional Magic Sentinels of Dominance",
		},
		["ENDGAME"] = {
			"30% increased Sentinel of Dominance Duration",
			"Dominating Blow can summon 3 additional Magic Sentinels of Dominance",
			"Dominating Blow can summon an additional Rare Sentinel of Dominance",
		},
	},
	["Double Strike"] = {
		["MERCILESS"] = {
			"25% increased Double Strike Damage",
			"10% increased Double Strike Attack Speed",
			"60% increased Double Strike Critical Strike Chance",
			"Double Strike has a 10% chance to deal Double Damage to Bleeding Enemies",
		},
		["ENDGAME"] = {
			"40% increased Double Strike Damage",
			"15% increased Double Strike Attack Speed",
			"90% increased Double Strike Critical Strike Chance",
			"Double Strike has a 15% chance to deal Double Damage to Bleeding Enemies",
		},
	},
	["Dread Banner"] = {
		["MERCILESS"] = {
			"Dread Banner has 25% increased Aura Effect",
		},
		["ENDGAME"] = {
			"Dread Banner has 40% increased Aura Effect",
		},
	},
	["Dual Strike"] = {
		["MERCILESS"] = {
			"25% increased Dual Strike Damage",
			"10% increased Dual Strike Attack Speed",
			"60% increased Dual Strike Critical Strike Chance",
		},
		["ENDGAME"] = {
			"40% increased Dual Strike Damage",
			"15% increased Dual Strike Attack Speed",
			"90% increased Dual Strike Critical Strike Chance",
		},
	},
	["Earthquake"] = {
		["MERCILESS"] = {
			"25% increased Earthquake Damage",
			"20% reduced Earthquake Duration",
			"16% increased Earthquake Area of Effect",
		},
		["ENDGAME"] = {
			"40% increased Earthquake Damage",
			"30% reduced Earthquake Duration",
			"24% increased Earthquake Area of Effect",
		},
	},
	["Elemental Hit"] = {
		["MERCILESS"] = {
			"Elemental Hit deals 25% increased Damage",
			"10% increased Elemental Hit Attack Speed",
			"Elemental Hit has +20% chance to Freeze, Shock and Ignite",
		},
		["ENDGAME"] = {
			"Elemental Hit deals 40% increased Damage",
			"15% increased Elemental Hit Attack Speed",
			"Elemental Hit has +30% chance to Freeze, Shock and Ignite",
		},
	},
	["Elemental Weakness"] = {
		["MERCILESS"] = {
			"20% increased Elemental Weakness Curse Effect",
			"30% increased Elemental Weakness Duration",
		},
		["ENDGAME"] = {
			"30% increased Elemental Weakness Curse Effect",
			"45% increased Elemental Weakness Duration",
		},
	},
	["Enduring Cry"] = {
		["MERCILESS"] = {
			"20% increased Enduring Cry Cooldown Recovery Speed",
			"24% increased Enduring Cry Buff Effect",
		},
		["ENDGAME"] = {
			"30% increased Enduring Cry Cooldown Recovery Speed",
			"36% increased Enduring Cry Buff Effect",
		},
	},
	["Enfeeble"] = {
		["MERCILESS"] = {
			"20% increased Enfeeble Curse Effect",
			"30% increased Enfeeble Duration",
		},
		["ENDGAME"] = {
			"30% increased Enfeeble Curse Effect",
			"45% increased Enfeeble Duration",
		},
	},
	["Ensnaring Arrow"] = {
		["MERCILESS"] = {
			"Ensnaring Arrow has 20% increased Debuff Effect",
			"Ensnaring Arrow has 60% increased Area of Effect",
		},
		["ENDGAME"] = {
			"Ensnaring Arrow has 30% increased Debuff Effect",
			"Ensnaring Arrow has 90% increased Area of Effect",
		},
	},
	["Essence Drain"] = {
		["MERCILESS"] = {
			"25% increased Essence Drain Damage",
			"20% increased Essence Drain Duration",
		},
		["ENDGAME"] = {
			"40% increased Essence Drain Damage",
			"30% increased Essence Drain Duration",
		},
	},
	["Ethereal Knives"] = {
		["MERCILESS"] = {
			"25% increased Ethereal Knives Damage",
			"20% increased Ethereal Knives Projectile Speed",
		},
		["ENDGAME"] = {
			"40% increased Ethereal Knives Damage",
			"30% increased Ethereal Knives Projectile Speed",
			"Ethereal Knives Pierces an additional Target ",
		},
	},
	["Explosive Arrow"] = {
		["MERCILESS"] = {
			"Explosive Arrow deals 25% increased Damage",
			"Explosive Arrow has 16% increased Area of Effect",
			"Explosive Arrow has 10% increased Attack Speed",
			"Explosive Arrow has 25% increased Duration",
			"Explosive Arrow has 20% reduced Duration",
		},
		["ENDGAME"] = {
			"Explosive Arrow deals 40% increased Damage",
			"Explosive Arrow has 24% increased Area of Effect",
			"Explosive Arrow has 15% increased Attack Speed",
			"Explosive Arrow has 40% increased Duration",
			"Explosive Arrow has 30% reduced Duration",
		},
	},
	["Explosive Trap"] = {
		["MERCILESS"] = {
			"Explosive Trap deals 25% increased Damage",
			"Explosive Trap has 16% increased Area of Effect",
			"Explosive Trap causes an additional smaller explosion",
		},
		["ENDGAME"] = {
			"Explosive Trap deals 40% increased Damage",
			"Explosive Trap has 24% increased Area of Effect",
			"Explosive Trap causes 2 additional smaller explosions",
		},
	},
	["Fire Trap"] = {
		["MERCILESS"] = {
			"25% increased Fire Trap Damage",
			"40% increased Fire Trap Burning Damage",
			"30% increased Fire Trap Burning Ground Duration",
		},
		["ENDGAME"] = {
			"40% increased Fire Trap Damage",
			"60% increased Fire Trap Burning Damage",
			"45% increased Fire Trap Burning Ground Duration",
		},
	},
	["Fireball"] = {
		["MERCILESS"] = {
			"25% increased Fireball Damage",
			"8% increased Fireball Cast Speed",
			"Fireball has +20% chance to Ignite",
		},
		["ENDGAME"] = {
			"40% increased Fireball Damage",
			"12% increased Fireball Cast Speed",
			"Fireball has +30% chance to Ignite",
		},
	},
	["Firestorm"] = {
		["MERCILESS"] = {
			"25% increased Firestorm Damage",
			"20% increased Firestorm Duration",
			"16% increased Firestorm explosion Area of Effect",
		},
		["ENDGAME"] = {
			"40% increased Firestorm Damage",
			"30% increased Firestorm Duration",
			"24% increased Firestorm explosion Area of Effect",
		},
	},
	["Flame Dash"] = {
		["MERCILESS"] = {
			"25% increased Flame Dash Damage",
			"20% increased Flame Dash Cooldown Recovery Speed",
		},
		["ENDGAME"] = {
			"40% increased Flame Dash Damage",
			"30% increased Flame Dash Cooldown Recovery Speed",
		},
	},
	["Flame Surge"] = {
		["MERCILESS"] = {
			"25% increased Flame Surge Damage",
			"60% increased Flame Surge Critical Strike Chance",
			"40% increased Flame Surge Damage against Burning Enemies",
		},
		["ENDGAME"] = {
			"40% increased Flame Surge Damage",
			"90% increased Flame Surge Critical Strike Chance",
			"60% increased Flame Surge Damage against Burning Enemies",
		},
	},
	["Flameblast"] = {
		["MERCILESS"] = {
			"25% increased Flameblast Damage",
			"60% increased Flameblast Critical Strike Chance",
			"16% increased Flameblast Area of Effect",
		},
		["ENDGAME"] = {
			"40% increased Flameblast Damage",
			"90% increased Flameblast Critical Strike Chance",
			"24% increased Flameblast Area of Effect",
		},
	},
	["Flamethrower Trap"] = {
		["MERCILESS"] = {
			"Flamethrower Trap deals 25% increased Damage",
			"Flamethrower Trap has 8% increased Cast Speed",
			"Flamethrower Trap has 10% increased Cooldown Recovery Speed",
			"Flamethrower Trap has 20% increased Skill Effect Duration",
			"Flamethrower Trap has an additional Flame",
		},
		["ENDGAME"] = {
			"Flamethrower Trap deals 40% increased Damage",
			"Flamethrower Trap has 12% increased Cast Speed",
			"Flamethrower Trap has 15% increased Cooldown Recovery Speed",
			"Flamethrower Trap has 30% increased Skill Effect Duration",
			"Flamethrower Trap has 2 additional Flames",
		},
	},
	["Flammability"] = {
		["MERCILESS"] = {
			"20% increased Flammability Curse Effect",
			"30% increased Flammability Duration",
		},
		["ENDGAME"] = {
			"30% increased Flammability Curse Effect",
			"45% increased Flammability Duration",
		},
	},
	["Flesh Offering"] = {
		["MERCILESS"] = {
			"30% increased Flesh Offering Duration",
			"Flesh Offering grants an additional 14% increased Attack Speed",
		},
		["ENDGAME"] = {
			"45% increased Flesh Offering Duration",
			"Flesh Offering grants an additional 21% increased Attack Speed",
		},
	},
	["Flesh and Stone"] = {
		["MERCILESS"] = {
			"Flesh and Stone has 20% reduced Mana Reservation",
		},
		["ENDGAME"] = {
			"Flesh and Stone has 30% reduced Mana Reservation",
		},
	},
	["Flicker Strike"] = {
		["MERCILESS"] = {
			"25% increased Flicker Strike Damage",
			"20% increased Flicker Strike Cooldown Recovery Speed",
			"6% increased Flicker Strike Damage per Frenzy Charge",
		},
		["ENDGAME"] = {
			"40% increased Flicker Strike Damage",
			"30% increased Flicker Strike Cooldown Recovery Speed",
			"9% increased Flicker Strike Damage per Frenzy Charge",
		},
	},
	["Freezing Pulse"] = {
		["MERCILESS"] = {
			"25% increased Freezing Pulse Damage",
			"8% increased Freezing Pulse Cast Speed",
			"20% increased Freezing Pulse Projectile Speed",
		},
		["ENDGAME"] = {
			"40% increased Freezing Pulse Damage",
			"12% increased Freezing Pulse Cast Speed",
			"30% increased Freezing Pulse Projectile Speed",
		},
	},
	["Frenzy"] = {
		["MERCILESS"] = {
			"25% increased Frenzy Damage",
			"20% Chance on Frenzy to gain an additional Frenzy Charge",
			"6% increased Frenzy Damage per Frenzy Charge",
		},
		["ENDGAME"] = {
			"40% increased Frenzy Damage",
			"30% Chance on Frenzy to gain an additional Frenzy Charge",
			"9% increased Frenzy Damage per Frenzy Charge",
		},
	},
	["Frost Blades"] = {
		["MERCILESS"] = {
			"25% increased Frost Blades Damage",
			"20% increased Frost Blades Projectile Speed",
		},
		["ENDGAME"] = {
			"40% increased Frost Blades Damage",
			"30% increased Frost Blades Projectile Speed",
		},
	},
	["Frost Bomb"] = {
		["MERCILESS"] = {
			"25% increased Frost Bomb Damage",
			"20% increased Frost Bomb Cooldown Recovery Speed",
			"16% increased Frost Bomb Area of Effect",
			"Frost Bomb has 20% increased Debuff Duration",
		},
		["ENDGAME"] = {
			"40% increased Frost Bomb Damage",
			"30% increased Frost Bomb Cooldown Recovery Speed",
			"24% increased Frost Bomb Area of Effect",
			"Frost Bomb has 30% increased Debuff Duration",
		},
	},
	["Frost Wall"] = {
		["MERCILESS"] = {
			"20% increased Frost Wall Cooldown Recovery Speed",
			"24% increased Frost Wall Duration",
		},
		["ENDGAME"] = {
			"30% increased Frost Wall Cooldown Recovery Speed",
			"36% increased Frost Wall Duration",
		},
	},
	["Frostbite"] = {
		["MERCILESS"] = {
			"20% increased Frostbite Curse Effect",
			"30% increased Frostbite Duration",
		},
		["ENDGAME"] = {
			"30% increased Frostbite Curse Effect",
			"45% increased Frostbite Duration",
		},
	},
	["Frostblink"] = {
		["MERCILESS"] = {
			"Frostblink has 20% increased Cooldown Recovery Speed",
			"Frostblink has 50% increased maximum travel distance",
		},
		["ENDGAME"] = {
			"Frostblink has 30% increased Cooldown Recovery Speed",
			"Frostblink has 75% increased maximum travel distance",
		},
	},
	["Frostbolt"] = {
		["MERCILESS"] = {
			"25% increased Frostbolt Damage",
			"10% increased Frostbolt Cast Speed",
			"Frostbolt has +10% chance to Freeze",
		},
		["ENDGAME"] = {
			"40% increased Frostbolt Damage",
			"15% increased Frostbolt Cast Speed",
			"Frostbolt has +15% chance to Freeze",
		},
	},
	["Galvanic Arrow"] = {
		["MERCILESS"] = {
			"25% increased Galvanic Arrow Damage",
			"10% of Galvanic Arrow Physical Damage gained as extra Lightning Damage",
			"Galvanic Arrow has 20% increased Projectile Speed",
		},
		["ENDGAME"] = {
			"40% increased Galvanic Arrow Damage",
			"15% of Galvanic Arrow Physical Damage gained as extra Lightning Damage",
			"Galvanic Arrow has 30% increased Projectile Speed",
		},
	},
	["Glacial Cascade"] = {
		["MERCILESS"] = {
			"25% increased Glacial Cascade Damage",
			"30% of Glacial Cascade Physical Damage Converted to Cold Damage",
			"16% increased Glacial Cascade Area of Effect",
		},
		["ENDGAME"] = {
			"40% increased Glacial Cascade Damage",
			"40% of Glacial Cascade Physical Damage Converted to Cold Damage",
			"24% increased Glacial Cascade Area of Effect",
		},
	},
	["Glacial Hammer"] = {
		["MERCILESS"] = {
			"25% increased Glacial Hammer Damage",
			"Glacial Hammer has +20% chance to Freeze",
			"10% of Glacial Hammer Physical Damage gained as Extra Cold Damage",
		},
		["ENDGAME"] = {
			"40% increased Glacial Hammer Damage",
			"Glacial Hammer has +30% chance to Freeze",
			"15% of Glacial Hammer Physical Damage gained as Extra Cold Damage",
		},
	},
	["Grace"] = {
		["MERCILESS"] = {
			"Grace has 10% reduced Mana Reservation",
		},
		["ENDGAME"] = {
			"Grace has 15% reduced Mana Reservation",
		},
	},
	["Ground Slam"] = {
		["MERCILESS"] = {
			"25% increased Ground Slam Damage",
			"16% increased Ground Slam Area of Effect",
			"Ground Slam has a 16% increased angle",
		},
		["ENDGAME"] = {
			"40% increased Ground Slam Damage",
			"24% increased Ground Slam Area of Effect",
			"Ground Slam has a 24% increased angle",
		},
	},
	["Haste"] = {
		["MERCILESS"] = {
			"Haste has 10% reduced Mana Reservation",
		},
		["ENDGAME"] = {
			"Haste has 15% reduced Mana Reservation",
		},
	},
	["Hatred"] = {
		["MERCILESS"] = {
			"Hatred has 10% reduced Mana Reservation",
		},
		["ENDGAME"] = {
			"Hatred has 15% reduced Mana Reservation",
		},
	},
	["Heavy Strike"] = {
		["MERCILESS"] = {
			"25% increased Heavy Strike Damage",
			"10% increased Heavy Strike Attack Speed",
			"Heavy Strike has a 8% chance to deal Double Damage",
		},
		["ENDGAME"] = {
			"40% increased Heavy Strike Damage",
			"15% increased Heavy Strike Attack Speed",
			"Heavy Strike has a 12% chance to deal Double Damage",
		},
	},
	["Herald of Agony"] = {
		["MERCILESS"] = {
			"Herald of Agony has 20% reduced Mana Reservation",
		},
		["ENDGAME"] = {
			"Herald of Agony has 30% reduced Mana Reservation",
			"Summoned Agony Crawler fires 2 additional Projectiles",
		},
	},
	["Herald of Ash"] = {
		["MERCILESS"] = {
			"25% increased Herald of Ash Damage",
			"Herald of Ash has 20% reduced Mana Reservation",
		},
		["ENDGAME"] = {
			"40% increased Herald of Ash Damage",
			"Herald of Ash has 30% reduced Mana Reservation",
		},
	},
	["Herald of Ice"] = {
		["MERCILESS"] = {
			"25% increased Herald of Ice Damage",
			"Herald of Ice has 20% reduced Mana Reservation",
		},
		["ENDGAME"] = {
			"40% increased Herald of Ice Damage",
			"Herald of Ice has 30% reduced Mana Reservation",
		},
	},
	["Herald of Purity"] = {
		["MERCILESS"] = {
			"Herald of Purity has 20% reduced Mana Reservation",
		},
		["ENDGAME"] = {
			"Herald of Purity has 30% reduced Mana Reservation",
			"+1 to maximum number of Sentinels of Purity",
		},
	},
	["Herald of Thunder"] = {
		["MERCILESS"] = {
			"25% increased Herald of Thunder Damage",
			"Herald of Thunder has 20% reduced Mana Reservation",
		},
		["ENDGAME"] = {
			"40% increased Herald of Thunder Damage",
			"Herald of Thunder has 30% reduced Mana Reservation",
		},
	},
	["Holy Flame Totem"] = {
		["MERCILESS"] = {
			"Holy Flame Totem deals 25% increased Damage",
			"Holy Flame Totem fires an additional Projectile",
			"Holy Flame Totem has 20% increased Projectile Speed",
			"Consecrated Ground from Holy Flame Totem applies 6% increased Damage taken to Enemies",
		},
		["ENDGAME"] = {
			"Holy Flame Totem deals 40% increased Damage",
			"Holy Flame Totem fires 2 additional Projectiles",
			"Holy Flame Totem has 30% increased Projectile Speed",
			"Consecrated Ground from Holy Flame Totem applies 9% increased Damage taken to Enemies",
		},
	},
	["Ice Crash"] = {
		["MERCILESS"] = {
			"25% increased Ice Crash Damage",
			"10% of Ice Crash Physical Damage gained as Extra Cold Damage",
			"16% increased Ice Crash Area of Effect",
		},
		["ENDGAME"] = {
			"40% increased Ice Crash Damage",
			"15% of Ice Crash Physical Damage gained as Extra Cold Damage",
			"24% increased Ice Crash Area of Effect",
		},
	},
	["Ice Nova"] = {
		["MERCILESS"] = {
			"25% increased Ice Nova Damage",
			"Ice Nova has +20% chance to Freeze",
			"16% increased Ice Nova Area of Effect",
			"Chills from Ice Nova Hits always reduce Action Speed by at least 6%",
		},
		["ENDGAME"] = {
			"40% increased Ice Nova Damage",
			"Ice Nova has +30% chance to Freeze",
			"24% increased Ice Nova Area of Effect",
			"Chills from Ice Nova Hits always reduce Action Speed by at least 8%",
		},
	},
	["Ice Shot"] = {
		["MERCILESS"] = {
			"25% increased Ice Shot Damage",
			"16% increased Ice Shot Area of Effect",
			"Ice Shot has 30% increased Area of Effect angle",
		},
		["ENDGAME"] = {
			"40% increased Ice Shot Damage",
			"24% increased Ice Shot Area of Effect",
			"Ice Shot has 60% increased Area of Effect angle",
		},
	},
	["Ice Spear"] = {
		["MERCILESS"] = {
			"10% Chance to gain a Power Charge on Critical Strike with Ice Spear",
			"200% increased Ice Spear Critical Strike Chance in second form",
			"Ice Spear travels 20% reduced distance before changing forms",
		},
		["ENDGAME"] = {
			"15% Chance to gain a Power Charge on Critical Strike with Ice Spear",
			"300% increased Ice Spear Critical Strike Chance in second form",
			"Ice Spear fires an additional Projectile",
			"Ice Spear travels 30% reduced distance before changing forms",
		},
	},
	["Ice Trap"] = {
		["MERCILESS"] = {
			"25% increased Ice Trap Damage",
			"16% increased Ice Trap Area of Effect",
			"Ice Trap Damage Penetrates 6% Cold Resistance",
		},
		["ENDGAME"] = {
			"40% increased Ice Trap Damage",
			"24% increased Ice Trap Area of Effect",
			"Ice Trap Damage Penetrates 10% Cold Resistance",
		},
	},
	["Icicle Mine"] = {
		["MERCILESS"] = {
			"Icicle Mine deals 25% increased Damage",
			"Icicle Mine has 10% increased Throwing Speed",
			"Icicle Mine has +20% to Critical Strike Multiplier",
		},
		["ENDGAME"] = {
			"Icicle Mine deals 40% increased Damage",
			"Icicle Mine has 15% increased Throwing Speed",
			"Icicle Mine has +30% to Critical Strike Multiplier",
		},
	},
	["Immortal Call"] = {
		["MERCILESS"] = {
			"34% increased Immortal Call Duration",
		},
		["ENDGAME"] = {
			"36% increased Immortal Call Duration",
		},
	},
	["Incinerate"] = {
		["MERCILESS"] = {
			"25% increased Incinerate Damage",
			"Incinerate has 16% increased Area of Effect",
			"Incinerate has +1 to maximum stages",
		},
		["ENDGAME"] = {
			"40% increased Incinerate Damage",
			"Incinerate has 24% increased Area of Effect",
			"Incinerate has +2 to maximum stages",
			"10% increased Incinerate Damage for each stage",
		},
	},
	["Infernal Blow"] = {
		["MERCILESS"] = {
			"25% increased Infernal Blow Damage",
			"10% of Infernal Blow Physical Damage gained as Extra Fire Damage",
			"16% increased Infernal Blow Area of Effect",
			"Infernal Blow Debuff deals an additional 3% of Damage per Charge",
		},
		["ENDGAME"] = {
			"40% increased Infernal Blow Damage",
			"15% of Infernal Blow Physical Damage gained as Extra Fire Damage",
			"24% increased Infernal Blow Area of Effect",
			"Infernal Blow Debuff deals an additional 5% of Damage per Charge",
		},
	},
	["Kinetic Blast"] = {
		["MERCILESS"] = {
			"25% increased Kinetic Blast Damage",
			"16% increased Kinetic Blast Area of Effect",
			"Kinetic Blast has a 50% chance for an additional explosion",
		},
		["ENDGAME"] = {
			"40% increased Kinetic Blast Damage",
			"24% increased Kinetic Blast Area of Effect",
			"Kinetic Blast has a 75% chance for an additional explosion",
		},
	},
	["Kinetic Bolt"] = {
		["MERCILESS"] = {
			"Kinetic Bolt has 10% increased Attack Speed",
			"Kinetic Bolt has 20% increased Projectile Speed",
			"Kinetic Bolt changes direction 1 additional time",
		},
		["ENDGAME"] = {
			"Kinetic Bolt has 15% increased Attack Speed",
			"Kinetic Bolt has 30% increased Projectile Speed",
			"Kinetic Bolt changes direction 2 additional times",
		},
	},
	["Lacerate"] = {
		["MERCILESS"] = {
			"25% increased Lacerate Damage",
			"40% increased Lacerate Critical Strike Chance",
			"16% increased Lacerate Area of Effect",
			"Lacerate deals (4-8) to (10-15) added Physical Damage against Bleeding Enemies",
		},
		["ENDGAME"] = {
			"40% increased Lacerate Damage",
			"60% increased Lacerate Critical Strike Chance",
			"24% increased Lacerate Area of Effect",
			"Lacerate deals (14-18) to (20-25) added Physical Damage against Bleeding Enemies",
		},
	},
	["Lancing Steel"] = {
		["MERCILESS"] = {
			"Lancing Steel deals 25% increased Damage",
			"Lancing Steel's primary Projectile Pierces 3 additional Targets",
			"Lancing Steel's additional Projectiles have +20% chance to Impale Enemies",
		},
		["ENDGAME"] = {
			"Lancing Steel deals 40% increased Damage",
			"Lancing Steel's primary Projectile Pierces 5 additional Targets",
			"Lancing Steel's additional Projectiles have +30% chance to Impale Enemies",
		},
	},
	["Leap Slam"] = {
		["MERCILESS"] = {
			"25% increased Leap Slam Damage",
			"10% increased Leap Slam Attack Speed",
			"16% increased Leap Slam Area of Effect",
		},
		["ENDGAME"] = {
			"40% increased Leap Slam Damage",
			"15% increased Leap Slam Attack Speed",
			"24% increased Leap Slam Area of Effect",
		},
	},
	["Lightning Arrow"] = {
		["MERCILESS"] = {
			"25% increased Lightning Arrow Damage",
			"16% increased Lightning Arrow Area of Effect",
			"Lightning Arrow hits an additional Enemy",
		},
		["ENDGAME"] = {
			"40% increased Lightning Arrow Damage",
			"24% increased Lightning Arrow Area of Effect",
			"Lightning Arrow hits 2 additional Enemies",
		},
	},
	["Lightning Spire Trap"] = {
		["MERCILESS"] = {
			"Lightning Spire Trap deals 25% increased Damage",
			"Lightning Spire Trap has 8% increased Cast Speed",
			"Lightning Spire Trap has 20% increased Skill Effect Duration",
			"Lightning Spire Trap has 10% increased Cooldown Recovery Speed",
		},
		["ENDGAME"] = {
			"Lightning Spire Trap deals 40% increased Damage",
			"Lightning Spire Trap has 12% increased Cast Speed",
			"Lightning Spire Trap has 30% increased Skill Effect Duration",
			"Lightning Spire Trap has 15% increased Cooldown Recovery Speed",
			"Lightning Spire Trap strikes an additional area",
		},
	},
	["Lightning Strike"] = {
		["MERCILESS"] = {
			"25% increased Lightning Strike Damage",
			"Lightning Strike fires 2 additional Projectiles",
			"Lightning Strike pierces 2 additional Targets",
		},
		["ENDGAME"] = {
			"40% increased Lightning Strike Damage",
			"Lightning Strike fires 3 additional Projectiles",
			"Lightning Strike pierces 3 additional Targets",
		},
	},
	["Lightning Tendrils"] = {
		["MERCILESS"] = {
			"25% increased Lightning Tendrils Damage",
			"16% increased Lightning Tendrils Area of Effect",
			"40% increased Lightning Tendrils Critical Strike Chance",
		},
		["ENDGAME"] = {
			"40% increased Lightning Tendrils Damage",
			"24% increased Lightning Tendrils Area of Effect",
			"60% increased Lightning Tendrils Critical Strike Chance",
		},
	},
	["Lightning Trap"] = {
		["MERCILESS"] = {
			"25% increased Lightning Trap Damage",
			"Lightning Trap pierces 2 additional Targets",
			"Lightning Trap Damage Penetrates 6% Lightning Resistance",
			"25% increased Lightning Trap Shock Effect",
		},
		["ENDGAME"] = {
			"40% increased Lightning Trap Damage",
			"Lightning Trap pierces 3 additional Targets",
			"Lightning Trap Damage Penetrates 10% Lightning Resistance",
			"40% increased Lightning Trap Shock Effect",
		},
	},
	["Lightning Warp"] = {
		["MERCILESS"] = {
			"25% increased Lightning Warp Damage",
			"8% increased Lightning Warp Cast Speed",
			"20% reduced Lightning Warp Duration",
		},
		["ENDGAME"] = {
			"40% increased Lightning Warp Damage",
			"12% increased Lightning Warp Cast Speed",
			"30% reduced Lightning Warp Duration",
		},
	},
	["Magma Orb"] = {
		["MERCILESS"] = {
			"25% increased Magma Orb Damage",
			"Magma Orb Chains an additional time",
			"16% increased Magma Orb Area of Effect",
		},
		["ENDGAME"] = {
			"40% increased Magma Orb Damage",
			"Magma Orb Chains an additional 2 times",
			"24% increased Magma Orb Area of Effect",
		},
	},
	["Malevolence"] = {
		["MERCILESS"] = {
			"Malevolence has 10% reduced Mana Reservation",
		},
		["ENDGAME"] = {
			"Malevolence has 15% reduced Mana Reservation",
		},
	},
	["Mirror Arrow"] = {
		["MERCILESS"] = {
			"Mirror Arrow and Mirror Arrow Clones deal 25% increased Damage",
			"Mirror Arrow and Mirror Arrow Clones have 10% increased Attack Speed",
			"20% increased Mirror Arrow Cooldown Recovery Speed",
		},
		["ENDGAME"] = {
			"Mirror Arrow and Mirror Arrow Clones deal 40% increased Damage",
			"Mirror Arrow and Mirror Arrow Clones have 15% increased Attack Speed",
			"30% increased Mirror Arrow Cooldown Recovery Speed",
		},
	},
	["Molten Shell"] = {
		["MERCILESS"] = {
			"Molten Shell has 25% increased Skill Effect Duration",
			"100% increased Molten Shell Buff Effect",
		},
		["ENDGAME"] = {
			"Molten Shell has 40% increased Skill Effect Duration",
			"150% increased Molten Shell Buff Effect",
		},
	},
	["Molten Strike"] = {
		["MERCILESS"] = {
			"25% increased Molten Strike Damage",
			"Molten Strike fires an additional Projectile",
			"16% increased Molten Strike Area of Effect",
		},
		["ENDGAME"] = {
			"40% increased Molten Strike Damage",
			"Molten Strike fires 2 additional Projectiles",
			"24% increased Molten Strike Area of Effect",
		},
	},
	["Orb of Storms"] = {
		["MERCILESS"] = {
			"25% increased Orb of Storms Damage",
			"Orb of Storms has 20% increased Cast Speed",
			"60% increased Orb of Storms Critical Strike Chance",
			"16% increased Orb of Storms Area of Effect",
		},
		["ENDGAME"] = {
			"40% increased Orb of Storms Damage",
			"Orb of Storms has 30% increased Cast Speed",
			"90% increased Orb of Storms Critical Strike Chance",
			"24% increased Orb of Storms Area of Effect",
		},
	},
	["Perforate"] = {
		["MERCILESS"] = {
			"Perforate creates +1 Spike",
			"Perforate has 16% increased Area of Effect",
			"Perforate deals 25% increased Damage",
		},
		["ENDGAME"] = {
			"Perforate creates +2 Spikes",
			"Perforate has 24% increased Area of Effect",
			"Perforate deals 40% increased Damage",
		},
	},
	["Pestilent Strike"] = {
		["MERCILESS"] = {
			"Pestilent Strike deals 25% increased Damage",
			"Pestilent Strike has 25% increased Duration",
			"Pestilent Strike has 16% increased Area of Effect",
		},
		["ENDGAME"] = {
			"Pestilent Strike deals 40% increased Damage",
			"Pestilent Strike has 40% increased Duration",
			"Pestilent Strike has 24% increased Area of Effect",
		},
	},
	["Phase Run"] = {
		["MERCILESS"] = {
			"20% chance for Phase Run to increase Duration without removing Frenzy Charges",
			"24% increased Phase Run Duration",
		},
		["ENDGAME"] = {
			"30% chance for Phase Run to increase Duration without removing Frenzy Charges",
			"36% increased Phase Run Duration",
		},
	},
	["Plague Bearer"] = {
		["MERCILESS"] = {
			"Plague Bearer Buff grants +12% to Poison Damage over Time Multiplier while Infecting",
			"Plague Bearer deals Damage based on an additional 3% of Plague Value",
		},
		["ENDGAME"] = {
			"Plague Bearer Buff grants +20% to Poison Damage over Time Multiplier while Infecting",
			"Plague Bearer deals Damage based on an additional 5% of Plague Value",
		},
	},
	["Poacher's Mark"] = {
		["MERCILESS"] = {
			"20% increased Poacher's Mark Curse Effect",
			"30% increased Poacher's Mark Duration",
		},
		["ENDGAME"] = {
			"30% increased Poacher's Mark Curse Effect",
			"45% increased Poacher's Mark Duration",
		},
	},
	["Power Siphon"] = {
		["MERCILESS"] = {
			"25% increased Power Siphon Damage",
			"30% Chance to gain an additional Power Charge on Kill with Power Siphon",
			"10% increased Power Siphon Attack Speed",
			"Power Siphon fires an additional Projectile",
		},
		["ENDGAME"] = {
			"40% increased Power Siphon Damage",
			"45% Chance to gain an additional Power Charge on Kill with Power Siphon",
			"15% increased Power Siphon Attack Speed",
			"Power Siphon fires 2 additional Projectiles",
		},
	},
	["Precision"] = {
		["MERCILESS"] = {
			"Precision has 20% reduced Mana Reservation",
		},
		["ENDGAME"] = {
			"Precision has 30% reduced Mana Reservation",
		},
	},
	["Pride"] = {
		["MERCILESS"] = {
			"Pride has 10% reduced Mana Reservation",
		},
		["ENDGAME"] = {
			"Pride has 15% reduced Mana Reservation",
		},
	},
	["Projectile Weakness"] = {
		["MERCILESS"] = {
			"20% increased Projectile Weakness Curse Effect",
			"30% increased Projectile Weakness Duration",
		},
		["ENDGAME"] = {
			"30% increased Projectile Weakness Curse Effect",
			"45% increased Projectile Weakness Duration",
		},
	},
	["Puncture"] = {
		["MERCILESS"] = {
			"25% increased Puncture Damage",
			"30% increased Puncture Duration",
			"20% Chance for Puncture to Maim on hit",
		},
		["ENDGAME"] = {
			"40% increased Puncture Damage",
			"45% increased Puncture Duration",
			"30% Chance for Puncture to Maim on hit",
		},
	},
	["Punishment"] = {
		["MERCILESS"] = {
			"20% increased Punishment Curse Effect",
			"30% increased Punishment Duration",
		},
		["ENDGAME"] = {
			"30% increased Punishment Curse Effect",
			"45% increased Punishment Duration",
		},
	},
	["Purifying Flame"] = {
		["MERCILESS"] = {
			"Purifying Flame deals 25% increased Damage",
			"Purifying Flame has 20% increased Area of Effect if targeting Consecrated Ground",
			"Consecrated Ground from Purifying Flame applies 6% increased Damage taken to Enemies",
		},
		["ENDGAME"] = {
			"Purifying Flame deals 40% increased Damage",
			"Purifying Flame has 30% increased Area of Effect if targeting Consecrated Ground",
			"Consecrated Ground from Purifying Flame applies 9% increased Damage taken to Enemies",
		},
	},
	["Purity of Elements"] = {
		["MERCILESS"] = {
			"Purity of Elements has 14% reduced Mana Reservation",
		},
		["ENDGAME"] = {
			"Purity of Elements has 20% reduced Mana Reservation",
		},
	},
	["Purity of Fire"] = {
		["MERCILESS"] = {
			"Purity of Fire has 14% reduced Mana Reservation",
		},
		["ENDGAME"] = {
			"Purity of Fire has 20% reduced Mana Reservation",
		},
	},
	["Purity of Ice"] = {
		["MERCILESS"] = {
			"Purity of Ice has 14% reduced Mana Reservation",
		},
		["ENDGAME"] = {
			"Purity of Ice has 20% reduced Mana Reservation",
		},
	},
	["Purity of Lightning"] = {
		["MERCILESS"] = {
			"Purity of Lightning has 14% reduced Mana Reservation",
		},
		["ENDGAME"] = {
			"Purity of Lightning has 20% reduced Mana Reservation",
		},
	},
	["Pyroclast Mine"] = {
		["MERCILESS"] = {
			"Pyroclast Mine deals 25% increased Damage",
			"Pyroclast Mine has 10% increased Throwing Speed",
		},
		["ENDGAME"] = {
			"Pyroclast Mine deals 40% increased Damage",
			"Pyroclast Mine has 15% increased Throwing Speed",
			"Pyroclast Mine fires an additional Projectile",
		},
	},
	["Rain of Arrows"] = {
		["MERCILESS"] = {
			"25% increased Rain of Arrows Damage",
			"10% increased Rain of Arrows Attack Speed",
			"16% increased Rain of Arrows Area of Effect",
			"Rain of Arrows has 10% chance to fire an additional sequence of arrows",
		},
		["ENDGAME"] = {
			"40% increased Rain of Arrows Damage",
			"15% increased Rain of Arrows Attack Speed",
			"24% increased Rain of Arrows Area of Effect",
			"Rain of Arrows has 15% chance to fire an additional sequence of arrows",
		},
	},
	["Raise Spectre"] = {
		["MERCILESS"] = {
			"Spectres have 25% increased Damage",
			"Spectres have 8% increased Attack and Cast Speed",
			"+24% to Raised Spectre Elemental Resistances",
		},
		["ENDGAME"] = {
			"Spectres have 40% increased Damage",
			"Spectres have 12% increased Attack and Cast Speed",
			"+36% to Raised Spectre Elemental Resistances",
		},
	},
	["Raise Zombie"] = {
		["MERCILESS"] = {
			"Raised Zombies deal 25% increased Damage",
			"Raised Zombies have 10% increased Attack Speed",
			"Raised Zombies have +24% to Elemental Resistances",
		},
		["ENDGAME"] = {
			"Raised Zombies deal 40% increased Damage",
			"Raised Zombies have 15% increased Attack Speed",
			"Raised Zombies have +36% to Elemental Resistances",
		},
	},
	["Rallying Cry"] = {
		["MERCILESS"] = {
			"50% increased Rallying Cry Buff Effect",
			"30% increased Rallying Cry Duration",
		},
		["ENDGAME"] = {
			"75% increased Rallying Cry Buff Effect",
			"45% increased Rallying Cry Duration",
		},
	},
	["Reave"] = {
		["MERCILESS"] = {
			"25% increased Reave Damage",
			"16% increased Reave Radius",
		},
		["ENDGAME"] = {
			"40% increased Reave Damage",
			"24% increased Reave Radius",
		},
	},
	["Reckoning"] = {
		["MERCILESS"] = {
			"25% increased Reckoning Damage",
			"20% increased Reckoning Cooldown Recovery Speed",
		},
		["ENDGAME"] = {
			"40% increased Reckoning Damage",
			"30% increased Reckoning Cooldown Recovery Speed",
		},
	},
	["Rejuvenation Totem"] = {
		["MERCILESS"] = {
			"Gain 10% of Rejuvenation Totem Life Regeneration as extra Mana Regeneration",
			"30% increased Rejuvenation Totem Aura Effect",
		},
		["ENDGAME"] = {
			"Gain 15% of Rejuvenation Totem Life Regeneration as extra Mana Regeneration",
			"45% increased Rejuvenation Totem Aura Effect",
		},
	},
	["Righteous Fire"] = {
		["MERCILESS"] = {
			"25% increased Righteous Fire Damage",
			"16% increased Righteous Fire Area of Effect",
			"Righteous Fire grants 20% increased Spell Damage",
		},
		["ENDGAME"] = {
			"40% increased Righteous Fire Damage",
			"24% increased Righteous Fire Area of Effect",
			"Righteous Fire grants 30% increased Spell Damage",
		},
	},
	["Riposte"] = {
		["MERCILESS"] = {
			"25% increased Riposte Damage",
			"20% increased Riposte Cooldown Recovery Speed",
		},
		["ENDGAME"] = {
			"40% increased Riposte Damage",
			"30% increased Riposte Cooldown Recovery Speed",
		},
	},
	["Scorching Ray"] = {
		["MERCILESS"] = {
			"25% increased Scorching Ray Damage",
			"8% increased Scorching Ray Cast Speed",
			"10% increased Scorching Ray beam length",
		},
		["ENDGAME"] = {
			"40% increased Scorching Ray Damage",
			"12% increased Scorching Ray Cast Speed",
			"15% increased Scorching Ray beam length",
		},
	},
	["Scourge Arrow"] = {
		["MERCILESS"] = {
			"Scourge Arrow deals 25% increased Damage",
			"Scourge Arrow has 6% chance to Poison per Stage",
		},
		["ENDGAME"] = {
			"Scourge Arrow deals 40% increased Damage",
			"Scourge Arrow has 8% chance to Poison per Stage",
			"Scourge Arrow creates an additional spore pod at Maximum Stages",
		},
	},
	["Searing Bond"] = {
		["MERCILESS"] = {
			"25% increased Searing Bond Damage",
			"40% increased Searing Bond Totem Placement Speed",
			"24% increased Searing Bond Totem Elemental Resistances",
		},
		["ENDGAME"] = {
			"40% increased Searing Bond Damage",
			"60% increased Searing Bond Totem Placement Speed",
			"36% increased Searing Bond Totem Elemental Resistances",
		},
	},
	["Seismic Trap"] = {
		["MERCILESS"] = {
			"Seismic Trap deals 25% increased Damage",
			"Seismic Trap has 20% increased Skill Effect Duration",
			"Seismic Trap has 10% increased Cooldown Recovery Speed",
		},
		["ENDGAME"] = {
			"Seismic Trap deals 40% increased Damage",
			"Seismic Trap has 30% increased Skill Effect Duration",
			"Seismic Trap has 15% increased Cooldown Recovery Speed",
			"Seismic Trap releases an additional Wave",
		},
	},
	["Shattering Steel"] = {
		["MERCILESS"] = {
			"Shattering Steel deals 25% increased Damage",
		},
		["ENDGAME"] = {
			"Shattering Steel deals 40% increased Damage",
			"Shattering Steel fires an additional Projectile",
			"Shattering Steel grants Fortify on Hitting an Enemy at Close Range",
		},
	},
	["Shield Charge"] = {
		["MERCILESS"] = {
			"25% increased Shield Charge Damage",
			"10% increased Shield Charge Attack Speed",
		},
		["ENDGAME"] = {
			"40% increased Shield Charge Damage",
			"15% increased Shield Charge Attack Speed",
		},
	},
	["Shock Nova"] = {
		["MERCILESS"] = {
			"25% increased Shock Nova Damage",
			"Shock Nova ring deals 40% increased Damage",
			"16% increased Shock Nova Area of Effect",
		},
		["ENDGAME"] = {
			"40% increased Shock Nova Damage",
			"Shock Nova ring deals 60% increased Damage",
			"24% increased Shock Nova Area of Effect",
		},
	},
	["Shockwave Totem"] = {
		["MERCILESS"] = {
			"25% increased Shockwave Totem Damage",
			"10% increased Shockwave Totem Cast Speed",
			"16% increased Shockwave Totem Area of Effect",
		},
		["ENDGAME"] = {
			"40% increased Shockwave Totem Damage",
			"15% increased Shockwave Totem Cast Speed",
			"24% increased Shockwave Totem Area of Effect",
		},
	},
	["Shrapnel Ballista"] = {
		["MERCILESS"] = {
			"Shrapnel Ballista Pierces 4 additional Targets",
			"Shrapnel Ballista has 20% increased Projectile Speed",
		},
		["ENDGAME"] = {
			"Shrapnel Ballista fires an additional Arrow",
			"Shrapnel Ballista Pierces 6 additional Targets",
			"Shrapnel Ballista has 30% increased Projectile Speed",
		},
	},
	["Siege Ballista"] = {
		["MERCILESS"] = {
			"Siege Ballista deals 25% increased Damage",
			"Siege Ballista has 10% increased Attack Speed",
			"Siege Ballista has 30% increased Totem Placement Speed",
		},
		["ENDGAME"] = {
			"Siege Ballista deals 40% increased Damage",
			"Siege Ballista has 15% increased Attack Speed",
			"Siege Ballista has 45% increased Totem Placement Speed",
		},
	},
	["Siphoning Trap"] = {
		["MERCILESS"] = {
			"Siphoning Trap deals 25% increased Damage",
			"Siphoning Trap has 30% increased Skill Effect Duration",
			"Siphoning Trap has 25% increased Chill Effect",
		},
		["ENDGAME"] = {
			"Siphoning Trap deals 40% increased Damage",
			"Siphoning Trap has 45% increased Skill Effect Duration",
			"Siphoning Trap's beam to you grants 1% reduced Damage taken for each other beam",
			"Siphoning Trap has 40% increased Chill Effect",
		},
	},
	["Smite"] = {
		["MERCILESS"] = {
			"Smite deals 25% increased Damage",
			"Smite has a 10% chance for lightning to strike another target",
			"Smite has 20% increased Aura Effect",
		},
		["ENDGAME"] = {
			"Smite deals 40% increased Damage",
			"Smite has a 15% chance for lightning to strike another target",
			"Smite has 30% increased Aura Effect",
		},
	},
	["Smoke Mine"] = {
		["MERCILESS"] = {
			"20% increased Smoke Mine Duration",
			"Smoke Mine grants additional 20% increased Movement Speed",
		},
		["ENDGAME"] = {
			"30% increased Smoke Mine Duration",
			"Smoke Mine grants additional 30% increased Movement Speed",
		},
	},
	["Soulrend"] = {
		["MERCILESS"] = {
			"Soulrend deals 25% increased Damage",
			"Soulrend also Hinders Enemies, with 25% reduced Movement Speed",
		},
		["ENDGAME"] = {
			"Soulrend deals 40% increased Damage",
			"Soulrend also Hinders Enemies, with 40% reduced Movement Speed",
			"Soulrend fires an additional Projectile",
		},
	},
	["Spark"] = {
		["MERCILESS"] = {
			"25% increased Spark Damage",
			"Spark fires 2 additional Projectiles",
			"20% increased Spark Projectile Speed",
		},
		["ENDGAME"] = {
			"40% increased Spark Damage",
			"Spark fires 3 additional Projectiles",
			"30% increased Spark Projectile Speed",
		},
	},
	["Spectral Shield Throw"] = {
		["MERCILESS"] = {
			"25% increased Spectral Shield Throw Damage",
			"20% increased Spectral Shield Throw Projectile Speed",
			"Spectral Shield Throw fires 3 additional Shard Projectiles",
		},
		["ENDGAME"] = {
			"40% increased Spectral Shield Throw Damage",
			"30% increased Spectral Shield Throw Projectile Speed",
			"Spectral Shield Throw fires 5 additional Shard Projectiles",
		},
	},
	["Spectral Throw"] = {
		["MERCILESS"] = {
			"25% increased Spectral Throw Damage",
			"20% reduced Spectral Throw Projectile Deceleration",
			"20% increased Spectral Throw Projectile Speed",
		},
		["ENDGAME"] = {
			"40% increased Spectral Throw Damage",
			"30% reduced Spectral Throw Projectile Deceleration",
			"30% increased Spectral Throw Projectile Speed",
		},
	},
	["Spellslinger"] = {
		["MERCILESS"] = {
			"Skills Supported by Spellslinger have 10% reduced Mana Reservation",
			"Skills Supported by Spellslinger have 20% increased Cooldown Recovery Speed",
		},
		["ENDGAME"] = {
			"Skills Supported by Spellslinger have 15% reduced Mana Reservation",
			"Skills Supported by Spellslinger have 30% increased Cooldown Recovery Speed",
		},
	},
	["Spirit Offering"] = {
		["MERCILESS"] = {
			"30% increased Spirit Offering Duration",
			"Spirit Offering grants +8% of Physical Damage as Extra Chaos Damage",
		},
		["ENDGAME"] = {
			"45% increased Spirit Offering Duration",
			"Spirit Offering grants +12% of Physical Damage as Extra Chaos Damage",
		},
	},
	["Split Arrow"] = {
		["MERCILESS"] = {
			"25% increased Split Arrow Damage",
			"60% increased Split Arrow Critical Strike Chance",
			"Split Arrow fires 2 additional Projectiles",
		},
		["ENDGAME"] = {
			"40% increased Split Arrow Damage",
			"90% increased Split Arrow Critical Strike Chance",
			"Split Arrow fires 3 additional Projectiles",
		},
	},
	["Static Strike"] = {
		["MERCILESS"] = {
			"25% increased Static Strike Damage",
			"30% increased Static Strike Duration",
			"16% increased Static Strike Area of Effect",
			"Static Strike has +1 maximum Beam Targets",
		},
		["ENDGAME"] = {
			"40% increased Static Strike Damage",
			"45% increased Static Strike Duration",
			"24% increased Static Strike Area of Effect",
			"Static Strike has +2 maximum Beam Targets",
		},
	},
	["Steelskin"] = {
		["MERCILESS"] = {
			"Steelskin grants 8% additional Physical Damage Reduction",
			"Steelskin Buff can take 30% increased amount of Damage",
		},
		["ENDGAME"] = {
			"Steelskin grants 12% additional Physical Damage Reduction",
			"Steelskin Buff can take 45% increased amount of Damage",
		},
	},
	["Storm Brand"] = {
		["MERCILESS"] = {
			"Storm Brand deals 25% increased Damage",
			"Storm Brand has a 12% chance to Chain an additional time",
			"Storm Brand Damage Penetrates 8% of Branded Enemy's Lightning Resistance",
		},
		["ENDGAME"] = {
			"Storm Brand deals 40% increased Damage",
			"Storm Brand has a 18% chance to Chain an additional time",
			"Storm Brand Damage Penetrates 12% of Branded Enemy's Lightning Resistance",
		},
	},
	["Storm Burst"] = {
		["MERCILESS"] = {
			"25% increased Storm Burst Damage",
			"16% increased Storm Burst Area of Effect",
			"Storm Burst has a 10% chance to create an additional Orb",
		},
		["ENDGAME"] = {
			"40% increased Storm Burst Damage",
			"24% increased Storm Burst Area of Effect",
			"Storm Burst has a 15% chance to create an additional Orb",
		},
	},
	["Storm Call"] = {
		["MERCILESS"] = {
			"25% increased Storm Call Damage",
			"20% reduced Storm Call Duration",
			"16% increased Storm Call Area of Effect",
		},
		["ENDGAME"] = {
			"40% increased Storm Call Damage",
			"30% reduced Storm Call Duration",
			"24% increased Storm Call Area of Effect",
		},
	},
	["Stormbind"] = {
		["MERCILESS"] = {
			"Stormbind has 16% increased Area of Effect",
			"Stormbind deals 25% increased Damage",
			"Rune Blast teleports you to the detonated Rune if you have not detonated Runes in the past 1 second",
		},
		["ENDGAME"] = {
			"Stormbind has 24% increased Area of Effect",
			"Stormbind deals 40% increased Damage",
			"Rune Blast teleports you to the detonated Rune if you have not detonated Runes in the past 1.5 seconds",
		},
	},
	["Stormblast Mine"] = {
		["MERCILESS"] = {
			"Stormblast Mine deals 25% increased Damage",
			"Stormblast Mine has 10% increased Throwing Speed",
			"Stormblast Mine has 20% increased Aura Effect",
		},
		["ENDGAME"] = {
			"Stormblast Mine deals 40% increased Damage",
			"Stormblast Mine has 15% increased Throwing Speed",
			"Stormblast Mine has 40% increased Aura Effect",
		},
	},
	["Summon Carrion Golem"] = {
		["MERCILESS"] = {
			"Summoned Carrion Golems deal 25% increased Damage",
			"100% increased Effect of the Buff granted by your Carrion Golems",
			"Summoned Carrion Golems have +24% to all Elemental Resistances",
		},
		["ENDGAME"] = {
			"Summoned Carrion Golems deal 40% increased Damage",
			"150% increased Effect of the Buff granted by your Carrion Golems",
			"Summoned Carrion Golems have +36% to all Elemental Resistances",
		},
	},
	["Summon Chaos Golem"] = {
		["MERCILESS"] = {
			"Chaos Golems deal 25% increased Damage",
			"75% increased Effect of the Buff granted by your Chaos Golems",
			"+24% to Chaos Golem Elemental Resistances",
		},
		["ENDGAME"] = {
			"Chaos Golems deal 40% increased Damage",
			"100% increased Effect of the Buff granted by your Chaos Golems",
			"+36% to Chaos Golem Elemental Resistances",
		},
	},
	["Summon Flame Golem"] = {
		["MERCILESS"] = {
			"Flame Golems have 25% increased Damage",
			"+24% to increased Flame Golem Elemental Resistances",
			"100% increased Effect of the Buff granted by your Flame Golems",
		},
		["ENDGAME"] = {
			"Flame Golems have 40% increased Damage",
			"+36% to increased Flame Golem Elemental Resistances",
			"150% increased Effect of the Buff granted by your Flame Golems",
		},
	},
	["Summon Holy Relic"] = {
		["MERCILESS"] = {
			"Summoned Holy Relics deal 25% increased Damage",
			"Summoned Holy Relics have 16% increased Area of Effect",
			"Summoned Holy Relics have 75% increased Buff Effect",
		},
		["ENDGAME"] = {
			"Summoned Holy Relics deal 40% increased Damage",
			"Summoned Holy Relics have 24% increased Area of Effect",
			"Summoned Holy Relics have 100% increased Buff Effect",
		},
	},
	["Summon Ice Golem"] = {
		["MERCILESS"] = {
			"Ice Golems deal 25% increased Damage",
			"+24% to Ice Golem Elemental Resistances",
			"100% increased Effect of the Buff granted by your Ice Golems",
		},
		["ENDGAME"] = {
			"Ice Golems deal 40% increased Damage",
			"+36% to Ice Golem Elemental Resistances",
			"150% increased Effect of the Buff granted by your Ice Golems",
		},
	},
	["Summon Lightning Golem"] = {
		["MERCILESS"] = {
			"Lightning Golems deal 25% increased Damage",
			"100% increased Effect of the Buff granted by your Lightning Golems",
			"+24% to Lightning Golem Elemental Resistances",
		},
		["ENDGAME"] = {
			"Lightning Golems deal 40% increased Damage",
			"150% increased Effect of the Buff granted by your Lightning Golems",
			"+36% to Lightning Golem Elemental Resistances",
		},
	},
	["Summon Raging Spirit"] = {
		["MERCILESS"] = {
			"Summon Raging Spirit has 20% increased Duration",
			"Summon Raging Spirit has 12% chance to summon an extra Minion",
			"Summoned Raging Spirits deal 25% increased Damage",
		},
		["ENDGAME"] = {
			"Summon Raging Spirit has 30% increased Duration",
			"Summon Raging Spirit has 18% chance to summon an extra Minion",
			"Summoned Raging Spirits deal 40% increased Damage",
		},
	},
	["Summon Skeleton"] = {
		["MERCILESS"] = {
			"Skeletons deal 25% increased Damage",
			"20% chance to Summon an additional Skeleton Warrior with Summon Skeleton",
		},
		["ENDGAME"] = {
			"Skeletons deal 40% increased Damage",
			"40% chance to Summon an additional Skeleton Warrior with Summon Skeleton",
		},
	},
	["Summon Skitterbots"] = {
		["MERCILESS"] = {
			"Summoned Skitterbots have 60% increased Area of Effect",
			"Summon Skitterbots has 14% reduced Mana Reservation",
		},
		["ENDGAME"] = {
			"Summoned Skitterbots have 90% increased Area of Effect",
			"Summon Skitterbots has 20% reduced Mana Reservation",
		},
	},
	["Summon Stone Golem"] = {
		["MERCILESS"] = {
			"Stone Golems deal 25% increased Damage",
			"+24% to Stone Golem Elemental Resistances",
			"100% increased Effect of the Buff granted by your Stone Golems",
		},
		["ENDGAME"] = {
			"Stone Golems deal 40% increased Damage",
			"+36% to Stone Golem Elemental Resistances",
			"150% increased Effect of the Buff granted by your Stone Golems",
		},
	},
	["Sunder"] = {
		["MERCILESS"] = {
			"25% increased Sunder Damage",
			"10% increased Sunder Attack Speed",
			"16% increased Sunder Area of Effect",
		},
		["ENDGAME"] = {
			"40% increased Sunder Damage",
			"15% increased Sunder Attack Speed",
			"24% increased Sunder Area of Effect",
		},
	},
	["Sweep"] = {
		["MERCILESS"] = {
			"25% increased Sweep Damage",
			"Sweep has a 20% chance to grant an Endurance Charge on Hit",
			"16% increased Sweep Area of Effect",
		},
		["ENDGAME"] = {
			"40% increased Sweep Damage",
			"Sweep has a 30% chance to grant an Endurance Charge on Hit",
			"24% increased Sweep Area of Effect",
		},
	},
	["Tectonic Slam"] = {
		["MERCILESS"] = {
			"25% increased Tectonic Slam Damage",
			"16% increased Tectonic Slam Area of Effect",
			"Tectonic Slam has 12% chance to create a Charged Slam",
		},
		["ENDGAME"] = {
			"40% increased Tectonic Slam Damage",
			"24% increased Tectonic Slam Area of Effect",
			"Tectonic Slam has 20% chance to create a Charged Slam",
		},
	},
	["Tempest Shield"] = {
		["MERCILESS"] = {
			"25% increased Tempest Shield Damage",
			"Tempest Shield chains an additional 2 times",
		},
		["ENDGAME"] = {
			"40% increased Tempest Shield Damage",
			"Tempest Shield chains an additional 3 times",
		},
	},
	["Temporal Chains"] = {
		["MERCILESS"] = {
			"20% increased Temporal Chains Curse Effect",
			"30% increased Temporal Chains Duration",
		},
		["ENDGAME"] = {
			"30% increased Temporal Chains Curse Effect",
			"45% increased Temporal Chains Duration",
		},
	},
	["Tornado Shot"] = {
		["MERCILESS"] = {
			"25% increased Tornado Shot Damage",
			"60% increased Tornado Shot Critical Strike Chance",
		},
		["ENDGAME"] = {
			"40% increased Tornado Shot Damage",
			"90% increased Tornado Shot Critical Strike Chance",
			"Tornado Shot fires an additional secondary Projectile",
		},
	},
	["Toxic Rain"] = {
		["MERCILESS"] = {
			"Toxic Rain deals 25% increased Damage",
			"Toxic Rain gains 6% of Physical Damage as Extra Chaos Damage",
		},
		["ENDGAME"] = {
			"Toxic Rain deals 40% increased Damage",
			"Toxic Rain gains 10% of Physical Damage as Extra Chaos Damage",
			"Toxic Rain fires 1 additional Arrow",
		},
	},
	["Unearth"] = {
		["MERCILESS"] = {
			"Unearth Spawns corpses with +3 Level",
			"25% increased Unearth Damage",
			"8% increased Unearth Cast Speed",
		},
		["ENDGAME"] = {
			"Unearth Spawns corpses with +5 Level",
			"40% increased Unearth Damage",
			"12% increased Unearth Cast Speed",
		},
	},
	["Vengeance"] = {
		["MERCILESS"] = {
			"25% increased Vengeance Damage",
			"20% increased Vengeance Cooldown Recovery Speed",
		},
		["ENDGAME"] = {
			"40% increased Vengeance Damage",
			"30% increased Vengeance Cooldown Recovery Speed",
		},
	},
	["Venom Gyre"] = {
		["MERCILESS"] = {
			"Venom Gyre deals 25% increased Damage",
			"Venom Gyre has a 12% chance to inflict Withered for 2 seconds on Hit",
		},
		["ENDGAME"] = {
			"Venom Gyre deals 40% increased Damage",
			"Venom Gyre has a 20% chance to inflict Withered for 2 seconds on Hit",
			"Venom Gyre has a 35% chance to keep caught Projectiles fired by using Whirling Blades",
		},
	},
	["Vigilant Strike"] = {
		["MERCILESS"] = {
			"25% increased Vigilant Strike Damage",
			"30% increased Vigilant Strike Fortify Duration",
		},
		["ENDGAME"] = {
			"40% increased Vigilant Strike Damage",
			"45% increased Vigilant Strike Fortify Duration",
		},
	},
	["Viper Strike"] = {
		["MERCILESS"] = {
			"25% increased Viper Strike Damage",
			"60% increased Viper Strike Critical Strike Chance",
			"20% increased Viper Strike Duration",
		},
		["ENDGAME"] = {
			"40% increased Viper Strike Damage",
			"90% increased Viper Strike Critical Strike Chance",
			"30% increased Viper Strike Duration",
		},
	},
	["Vitality"] = {
		["MERCILESS"] = {
			"Vitality has 14% reduced Mana Reservation",
		},
		["ENDGAME"] = {
			"Vitality has 20% reduced Mana Reservation",
		},
	},
	["Volatile Dead"] = {
		["MERCILESS"] = {
			"25% increased Volatile Dead Damage",
			"8% increased Volatile Dead Cast Speed",
		},
		["ENDGAME"] = {
			"Volatile Dead Consumes up to 1 additional corpse",
			"40% increased Volatile Dead Damage",
			"12% increased Volatile Dead Cast Speed",
		},
	},
	["Vortex"] = {
		["MERCILESS"] = {
			"25% increased Vortex Damage",
			"20% increased Vortex Duration",
			"Vortex has 30% increased Area of Effect when Cast on Frostbolt",
			"Vortex has 20% increased Cooldown Recovery Speed",
		},
		["ENDGAME"] = {
			"40% increased Vortex Damage",
			"30% increased Vortex Duration",
			"Vortex has 45% increased Area of Effect when Cast on Frostbolt",
			"Vortex has 30% increased Cooldown Recovery Speed",
		},
	},
	["Vulnerability"] = {
		["MERCILESS"] = {
			"20% increased Vulnerability Curse Effect",
			"30% increased Vulnerability Duration",
		},
		["ENDGAME"] = {
			"30% increased Vulnerability Curse Effect",
			"45% increased Vulnerability Duration",
		},
	},
	["War Banner"] = {
		["MERCILESS"] = {
			"War Banner has 25% increased Aura Effect",
		},
		["ENDGAME"] = {
			"War Banner has 40% increased Aura Effect",
		},
	},
	["Warlord's Mark"] = {
		["MERCILESS"] = {
			"20% increased Warlord's Mark Curse Effect",
			"30% increased Warlord's Mark Duration",
		},
		["ENDGAME"] = {
			"30% increased Warlord's Mark Curse Effect",
			"45% increased Warlord's Mark Duration",
		},
	},
	["Wave of Conviction"] = {
		["MERCILESS"] = {
			"Wave of Conviction deals 25% increased Damage",
			"Wave of Conviction's Exposure applies -4% Elemental Resistance",
			"Wave of Conviction has 20% increased Duration",
		},
		["ENDGAME"] = {
			"Wave of Conviction deals 40% increased Damage",
			"Wave of Conviction's Exposure applies -6% Elemental Resistance",
			"Wave of Conviction has 30% increased Duration",
		},
	},
	["Whirling Blades"] = {
		["MERCILESS"] = {
			"25% increased Whirling Blades Damage",
			"10% increased Whirling Blades Attack Speed",
		},
		["ENDGAME"] = {
			"40% increased Whirling Blades Damage",
			"15% increased Whirling Blades Attack Speed",
		},
	},
	["Wild Strike"] = {
		["MERCILESS"] = {
			"25% increased Wild Strike Damage",
			"Wild Strike's Beam Chains an additional 4 times",
			"24% increased Wild Strike Area of Effect",
		},
		["ENDGAME"] = {
			"40% increased Wild Strike Damage",
			"Wild Strike's Beam Chains an additional 6 times",
			"36% increased Wild Strike Area of Effect",
		},
	},
	["Winter Orb"] = {
		["MERCILESS"] = {
			"Winter Orb deals 25% increased Damage",
			"Winter Orb has 2% increased Area of Effect per Stage",
		},
		["ENDGAME"] = {
			"Winter Orb deals 40% increased Damage",
			"Winter Orb has +2 Maximum Stages",
			"Winter Orb has 3% increased Area of Effect per Stage",
		},
	},
	["Wither"] = {
		["MERCILESS"] = {
			"Wither has 24% increased Duration",
			"Wither has 16% increased Area of Effect",
		},
		["ENDGAME"] = {
			"Wither has 36% increased Duration",
			"Wither has 24% increased Area of Effect",
		},
	},
	["Withering Step"] = {
		["MERCILESS"] = {
			"Withering Step inflicts 2 additional Withered Debuffs",
			"Withering Step has 20% increased Elusive Effect",
		},
		["ENDGAME"] = {
			"Withering Step inflicts 3 additional Withered Debuffs",
			"Withering Step has 30% increased Elusive Effect",
		},
	},
	["Wrath"] = {
		["MERCILESS"] = {
			"Wrath has 10% reduced Mana Reservation",
		},
		["ENDGAME"] = {
			"Wrath has 15% reduced Mana Reservation",
		},
	},
	["Zealotry"] = {
		["MERCILESS"] = {
			"Zealotry has 10% reduced Mana Reservation",
		},
		["ENDGAME"] = {
			"Zealotry has 15% reduced Mana Reservation",
		},
	},
}